Feb 17: Bug fixes 2
We fixed most issues from the last update- fixed 0xp respawn, teleporting bugs, abilities not working on stunned animals, and other bugs
Feb 11: Bug fixes and Balancing Update
With the coming desert update over 60% ready, we meanwhile pushed these fixes:
Eagle won't boost after ability use
Eagle biting prey if it holds animal in claws
Golden Eagle dying if picks predator
Prey dies if Eagle picks prey
Prey could be bitten if falling
Eagle grabbing animals underwater
Woodpecker and Peacock could stun animals underwater
Macaw, Yeti and Octopus outlines visible when disguising
Abilities (like bee sting, cassowary, woodpecker, tiger) wont hit animals if diving underwater except Flamingo.
Macaw disguise showing double outline and tail if comes out of hiding hole.
Woodpecker can now peck animals only for 1 hit
Dino Monster hits only prey/predator. Animals that it couldt eat get pushed away.
If Trex grabs an animal Dino Monster could hit the victim, making it fly extremely far.
Non-climbing animals climbing hill/rock if won 1v1 battles.
All animals could climb hill/rock when in 1v1 arena.
Sea Monster gets air stun on upgrade
-new: all rare animals have more health.
-new: All lava dependant animals drink lava from lava lake, regen lava/health from healing stone, drain lava if boosting/walking and are immune to lava lake fire
-new: Animals don't lose water if in 1v1 arena. However, boosting still drains water.
-misc: switched tier for pig with mole
Hippo water speed buffed.
Cobra fast in mud
Lava Toucan drinks lava, shoot fireballs instead of water (take 20-lava), immune to lava lake fireballs
improved chances for Golden Eagle.
Trex can grab apex animals from underwater
Dino Monster damage/speed increased
Eagle can fly if it doesn't grab a prey.
Animals dropped by Golden Eagle they are no longer immune to lava or hills.
Yeti has better ice-grip
Cassowary gets stun for 2s and knocked back if hits rock/hill or goes in hiding hole while charging.
Sea Monster loses air when creates whirlpool
Tiger and Sabre-toothed Tiger speed in water nerfed
Ice Monster's ability recharge increased to 3s.
Ice Monster damage to prey reduced
Sea monster loses air if boosting
Woodpecker inflicts slight damage to prey but stuns for longer duration
Peacock pull removed, it only stuns prey.
-cassowary was nerfed, chickens can spit water on right-click
-woodpecker was nerfed, weaker against animals it can't eat
Dec 23: 6 New Birds!
-animals that fly can now bite each other when both are in the air!
-animals that fly now can't fly for at least 1s when recently hurt (making it hard to instantly fly away from predators)
NEW bird: Chicken: same as mouse but runs away when you get hurt
NEW bird: Woodpecker: continually pecks, causing good damage to all animals (prey/predators) Also flies from hills.
NEW bird: Peacock! Hold W to open it's tail, which hypnotizes animals (pulls in prey, pushes away predators) Also flies from hills.
NEW bird: Cassowary
Hold W to charge up a powerful kick, the longer you hold (up to 3 seconds) and the faster you move the harder it hits!
NEW bird: Macaw
When on a hill, hold W to transform into random animals (Macaws mimic animal noises)! In the ocean, it will turn into ocean animals. Also, macaw flies
Blue macaw is rarer, flies faster, and always mimics ocean animals
NEW bird: Flamingo! Hold W in water to dig up food underwater,
flamingo will pull up any animals that are underwater near it, ending their dive!
-2x more lillypads + eggs xp boost helping make lakes more useful
-chili peppers/ duck eggs are now higher level food, give more xp
-find christmas candy instead of duck eggs (in lakes)
-higher hier animals can't eat berries (very low xp, leaves more for lower levels)
Tell us your ideas/bugs on reddit:
Try upcoming updates on the beta:
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