-misc: fixed large size ads display. Please clear your browser cache in order to update css. (if you still see bigger ads like more than 100px in height let us
know)
-notes: auto-logout and dc fix is in its last trials, will soon be available on beta
We apologize for delays in content updates, our top priority is to fix lag/dc. Once we are done with it, we
will go back to content update development
-misc: We are testing optimization across all servers. The work is still in progress, please provide your
feedback.
Dec 1: White Giraffe buffs
-fix: White Giraffe's health wasnt added
-buff: White Giraffe's set to 6hp
-buff: White Giraffe that spawns with family has 8hp
-buff: If White Giraffe's family dies, its ability wont stop if predator bites during its ability, gets 8s
cooldown (prev 12s), walks normal when ability ends
-fix: Tornado coins glitch
-nerf: White Giraffe is now 20/700 rarity
-nerf: White Giraffe Family is now 5/700 rarity
Dec 1: fixes & tweaks
-fix: client reconnecting loop
-fix: upgrade options not showing when white giraffe upgrades on killing apex
-fix: wall wont bouncing if arena size is smaller than collective radius of both players
-fix: diving animals surfacing upon chatting
-fix: when you just upgraded, pressing enter (for chat) surface you on your first dive
-fix: 1/8 rarity for land trees to spawn either coco/banana, by default they will be non-fruit trees
-buff: island size in ocean buff
-buff: default turn speed for arena 1v1 is increased
-nerf: less trees spawn on ocean islands
-new: orca wave now sweeps food
-new: In 1v1 arena, hide outside players option is replaced with Hide Outside World. Which hides
everything except the biomes and mini biomes. Improves the performance for the arena players
-misc: upgrade options show white outline when mouse hover
-misc: forest upgrade option show limegreen biome color instead of black
-misc: server side optimization
-misc: clientside side optimization
-misc: hills color is made a bight brighter than the outline
-misc: optimized arena gameplay
-misc: forgot to mention in Thanksgiving update, now all Pakis give 300 coins, White
Giraffe gives 200, Momaffie gives 50, Girabie gives 75 coins on spawn/kill
-note: we are fixing ad-display, please ignore the ads showing random size and location
Nov 29: fixes
-fix: players leaving 1v1 wont give kill xp
-fix: Max Bites Win for BD vs BD buggy after 1 round
-fix: In Multi round Max Bites Win 1v1s, bites wont reset after first round
-buff: wall bounce increased to 33%
-nerf: wall stop bouncing if arena size is smaller than 2x of palyer size
-buff: White Giraffe's health increased by +2hp
Nov 26: quick fix
-fix: Max Bites arena wont end if player gets max bites first
Nov 26: Thanksgiving update
-new: Turkey, White Giraffe animals and Thanksgiving food
-new: new White Giraffe Family
-new: Ocean Islands filled with Trees & Food
-new: New Arena options:
-more: For balancing scroll all the way down
-note: Another partial fix to lag/freezing implemented, please provide your feedback
Rare White Giraffe & Family:
-White Giraffe: 40/600 chance, angry White Giraffe at tier 13, inflicts 15% more damage
-Female Giraffe: Momaffie spawns at tier 8, comes with 50/500 chances, has same ability as normal Giraffe
(but 50%
fast) and +1 hp
-Baby Giraffe: Girabie spawns at tier 8, comes with 10/500 chances, has same ability as normal Giraffe
(but
40% fast
cooldown) and -1 hp, also deals minor damage and minor stun
-Giraffe Family: 10/600 chances to spawn as White Giraffe Family at tier 13, with a Momaffie and Girabie
as bots
-new: Momaffie follows White Giraffe and Girabie follows Momaffie
-new: when White Giraffe uses its ability, the bots come to the place and use the stomp ability
-new: when any of her family member die, White Giraffe's cool down reduces to 10% and inflicts 10% more
damage to prey/predators
-new: when both family members die, White Giraffe stops healing over time. However can only heal from
touching healing stones
-new: Momaffie with Giraby bot also come with 25/500 chances, where Giraby follows mommy
King Crab buffs:
-buff: one arm-smash gives 25% more damage
-buff: double arm-smash gives 50% more damage
-buff: dive time is increased to 90s
-buff: walks 10% faster on land and ocean
Arena features:
-new: New Max Bites Wins, player can set arena result based on who takes maximum bites first wins the
fight
-new: When you set Max Bites as climax option, arena sets to infinite water, infinite health and no wall
damage
-new: Max bite arena come with fixed timer, arena wont shrink but fight is decided either on max bites or
who ever has more bites
-new: Upon timer ending, if players have equal bites, they both die
-new: Upon timer ending, who ever has more bites wins the fight
-new: 10 bites comes with 2 min timer, 15 comes with 3.5 mins and 20 bites comes with 5 minutes
-new: Wallhugging pushes animal in
-new: New wall damage setup options
Balancing and Fixes:
-fix: Big Goat not showing in upgrade choice
-fix: When player dies after upgrade menu shown, upon running out upgrade time, player respawns as the
default animal of the biome
-fix: Ads blocking for everyone
-fix: When BD vs BD, winning first round causes screen glitch for outside players
-buff: Arena wall damage reduced 33% and interval increased by 50%