UPDATES

Dec 18: ads display fix

  • -misc: fixed large size ads display. Please clear your browser cache in order to update css. (if you still see bigger ads like more than 100px in height let us know)
  • -notes: auto-logout and dc fix is in its last trials, will soon be available on beta
  • We apologize for delays in content updates, our top priority is to fix lag/dc. Once we are done with it, we will go back to content update development
  • -misc: We are testing optimization across all servers. The work is still in progress, please provide your feedback.

Dec 1: White Giraffe buffs

  • -fix: White Giraffe's health wasnt added
  • -buff: White Giraffe's set to 6hp
  • -buff: White Giraffe that spawns with family has 8hp
  • -buff: If White Giraffe's family dies, its ability wont stop if predator bites during its ability, gets 8s cooldown (prev 12s), walks normal when ability ends
  • -fix: Tornado coins glitch
  • -nerf: White Giraffe is now 20/700 rarity
  • -nerf: White Giraffe Family is now 5/700 rarity

Dec 1: fixes & tweaks

  • -fix: client reconnecting loop
  • -fix: upgrade options not showing when white giraffe upgrades on killing apex
  • -fix: wall wont bouncing if arena size is smaller than collective radius of both players
  • -fix: diving animals surfacing upon chatting
  • -fix: when you just upgraded, pressing enter (for chat) surface you on your first dive
  • -fix: 1/8 rarity for land trees to spawn either coco/banana, by default they will be non-fruit trees
  • -buff: island size in ocean buff
  • -buff: default turn speed for arena 1v1 is increased
  • -nerf: less trees spawn on ocean islands
  • -new: orca wave now sweeps food
  • -new: In 1v1 arena, hide outside players option is replaced with Hide Outside World. Which hides everything except the biomes and mini biomes. Improves the performance for the arena players
  • -misc: upgrade options show white outline when mouse hover
  • -misc: forest upgrade option show limegreen biome color instead of black
  • -misc: server side optimization
  • -misc: clientside side optimization
  • -misc: hills color is made a bight brighter than the outline
  • -misc: optimized arena gameplay
  • -misc: forgot to mention in Thanksgiving update, now all Pakis give 300 coins, White Giraffe gives 200, Momaffie gives 50, Girabie gives 75 coins on spawn/kill
  • -note: we are fixing ad-display, please ignore the ads showing random size and location

    Nov 29: fixes

  • -fix: players leaving 1v1 wont give kill xp
  • -fix: Max Bites Win for BD vs BD buggy after 1 round
  • -fix: In Multi round Max Bites Win 1v1s, bites wont reset after first round
  • -buff: wall bounce increased to 33%
  • -nerf: wall stop bouncing if arena size is smaller than 2x of palyer size
  • -buff: White Giraffe's health increased by +2hp

    Nov 26: quick fix

  • -fix: Max Bites arena wont end if player gets max bites first

    Nov 26: Thanksgiving update

  • -new: Turkey, White Giraffe animals and Thanksgiving food
  • -new: new White Giraffe Family
  • -new: Ocean Islands filled with Trees & Food
  • -new: New Arena options:
  • -more: For balancing scroll all the way down
  • -note: Another partial fix to lag/freezing implemented, please provide your feedback


  • Rare White Giraffe & Family:

  • -White Giraffe: 40/600 chance, angry White Giraffe at tier 13, inflicts 15% more damage
  • -Female Giraffe: Momaffie spawns at tier 8, comes with 50/500 chances, has same ability as normal Giraffe (but 50% fast) and +1 hp
  • -Baby Giraffe: Girabie spawns at tier 8, comes with 10/500 chances, has same ability as normal Giraffe (but 40% fast cooldown) and -1 hp, also deals minor damage and minor stun
  • -Giraffe Family: 10/600 chances to spawn as White Giraffe Family at tier 13, with a Momaffie and Girabie as bots
  • -new: Momaffie follows White Giraffe and Girabie follows Momaffie
  • -new: when White Giraffe uses its ability, the bots come to the place and use the stomp ability
  • -new: when any of her family member die, White Giraffe's cool down reduces to 10% and inflicts 10% more damage to prey/predators
  • -new: when both family members die, White Giraffe stops healing over time. However can only heal from touching healing stones
  • -new: Momaffie with Giraby bot also come with 25/500 chances, where Giraby follows mommy

  • King Crab buffs:

  • -buff: one arm-smash gives 25% more damage
  • -buff: double arm-smash gives 50% more damage
  • -buff: dive time is increased to 90s
  • -buff: walks 10% faster on land and ocean

  • Arena features:

  • -new: New Max Bites Wins, player can set arena result based on who takes maximum bites first wins the fight
  • -new: When you set Max Bites as climax option, arena sets to infinite water, infinite health and no wall damage
  • -new: Max bite arena come with fixed timer, arena wont shrink but fight is decided either on max bites or who ever has more bites
  • -new: Upon timer ending, if players have equal bites, they both die
  • -new: Upon timer ending, who ever has more bites wins the fight
  • -new: 10 bites comes with 2 min timer, 15 comes with 3.5 mins and 20 bites comes with 5 minutes
  • -new: Wallhugging pushes animal in
  • -new: New wall damage setup options
  • Balancing and Fixes:

  • -fix: Big Goat not showing in upgrade choice
  • -fix: When player dies after upgrade menu shown, upon running out upgrade time, player respawns as the default animal of the biome
  • -fix: Ads blocking for everyone
  • -fix: When BD vs BD, winning first round causes screen glitch for outside players
  • -buff: Arena wall damage reduced 33% and interval increased by 50%
  • -buff: 2019 Arena size is back
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